This is a poster that happens to be in our office. It has been created by =PoX=, a friend of ours.
So yeah, last week was pretty morose. As you might have read in the blog, we suffered a few setbacks that prevented us from running the Kickstarter as soon as we wanted.
Well, good news! This week, we either fixed some of those problems, or are making excellent progress in fixing them. Here’s a few examples:
We have found a solution to our legal obstacles preventing us from running a Kickstarter from Canada. It is perfectly legal, rather inexpensive and setting it up went faster than we expected. I won’t go into the details of it right now, because I’d rather prove that it works by running the Kickstarter. After that we’ll be comfortable talking about it.
We have fixed our game-breaking bug that was getting in the way of filming the trailer. We hunted the problem down to the root, digging through some old code, and found several other problems on the way. All in all, not only did we fix the problem, we were able to cut down the loading time of our levels by 60%. I personally give this a 9 our of 10 on our scale of awesomeness. Huzzah!
The musicguys shipped the near final version of the trailer music. I dare say this last version brought a BIG smile on my face. The new mixing really has a lot of punch and is going to be a essential in making the trailer as epic as possible.
We have finally filmed a video that is satisfying! More on that in the next section:
Sauropod has made a video!
We never thought making a video of ourselves would be so hard!
We decided to go for an “interview” format where some of our friends would as some unscripted questions and we would try to answer as well as we could. They would keep track of those answers so that once filming was done we would have footage of us explaining our concept, and why we needed a Kickstarter.
We also listened to your suggestions and made part of the interview in French, with subtitles. Some of those answers were not only better, they seemed more spontaneous and honest, which goes in the direction of what we want.
A friend of ours also took footage of us working so that we can scatter some authentic “Sauropod-at-work” footage. We have a few screenshots for you if you’re interested:
So today is my birthday. I don’t like telling other people about that. Instead, I’ll post a very personal soundtrack. I can say that Minotaur Shock’s Maritime has been a BIG inspiration for Castle Story. A lot of the ideas I have contributed to this project have come up while listening to this soundtrack. Enjoy.
Short and sweet again this week. See you next time!