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107This week’s blog is going to be rather short. Since we already posted a blog last Tuesday explaining most of what we did this week, we think we should bore you by explaining yet again the same subject we covered.
If you’re curious though, you can read last’s Tuesday’s blog; it answers a few questions about registering and the user accounts.
But I wouldn’t be here writing if we hadn’t done anything else, mind you. The second half of the week was filled with much excitement. Here’s a list of what we worked on:
Anyway, this is all we have to report!
This is the first time I post a game-related soundtrack. But lately, I’ve been obsessed with the music of FEZ. This has nothing to do with the fact that FEZ was developed by fellow Montréalers. The truth is this soundtrack is just so damned brilliant, it’s amazing!
Gah, I can’t wait ’til the game comes our for PC so I can play! My Xbox was stolen last summer, and I don’t think I’ve missed another game as much as FEZ.
Have a listen!
.
Over and out. See you next week!
Nice job guys! Those are 2 things I noticed. The mining and the icons! Keep up the good work, stay excited, help people. (Also, I think you should edit the Soundtrack of the week, I don’t want you guys to offend anyone)
Disregard the parentheses.
Well now you’ve just gone and made us all curious about the strange demographics! Thanks for the update! Can’t wait to see the fruit of all your efforts!!
Nice update. When doing the UI, don’t forget to include bindable hotkeys though!
+1 Bindable hotkeys would be nice!
+1 I’d say bindable hotkeys are a must :D
+1 Bindable keys would be very nice! :D
(“+1 Bindable hotkeys, +1 Bindable hotkeys”) == O.K.
Yes! Menu to key binds are required!
Nice short and sweet diary :) i’m really interested on seeing how the radial menu will turn out seeing as that will be a very useful tool!
This project is starting to feel something like Star Command Story in that you say we would get prototype/beta releases and seem to be waiting an unneeded amount of time to release them. The beta is a little more understandable but I feel like the prototype should have been release nearly immediate. It is, after all, a prototype; A first or preliminary model of something. It doesn’t need to work well, if at all (you did say it might be broken) or look pretty or be easy to use. By releasing it, everyone would have gotten what they wanted and what they paid for and you would start getting feed back. By not releasing it all you’re doing is causing people to become anxious. I just don’t understand.
On another note, the game looks amazing and I can’t wait to play it.
Agree.
+1 I was really excited when kickstarter ended, I thought that after a week or so, I could have tryed prototype. But there is nothing yet and absolutly no info, give us at least information when do you plan to release it. I just cannot wait. :)
Seriously people, it has been said a billion times already: October 17th. Read update two on the Kickstarter.
Doesn’t matter. Why the delay? To improve it? The prototype doesn’t need improvement because it’s a PROTOTYPE. Having it (warts and all) would be much better then them polishing it up a bit more, then giving it to us a month after the kickstarter ended.
I’m honestly beginning to feel gipped out of the extra money I put in for the prototype. If it’s being polished, then it’s no longer a prototype, now is it?
The deal was that the prototype wouldn’t see any updates beside beta when that is ready. So it *does* make sense to deliver something that won’t put all supporters into rage mode.
Either that or support the prototype with updates resulting in delayed beta/final versions.
Yes I agree with this. It should have been released on day 1 and they should be giving us nightly or weekly builds. I know it’s gonna suck. It’s a prototype!!!
Heck, I’ll take it without auto updates. Just give us something that there is no reason to delay.
Yeah, agree with this.
Not really complaining, as the October date was reasonably clear, but it feels much more like this is going to be a late beta rather than a prototype/alpha. Seems like too much focus on making it an enjoyable game, rather than the prototype/tech demo it should be.
Make beta the marketing tool.
Meh, so it’s delayed. They want *useful* feedback on the prototype, and their redo of the mining tool is a perfect example — if they’d just given it as it stood at the end of the Kickstarter, we’d be playing the game with the crappy mining tool, and they’d get no mass feedback on the new tool until beta.
Have some patience, they’ve set Oct 17 as their personal deadline, so you’ll have it within a month. Just go find something else to play in the meantime (I’m playing Atom Zombie Smasher) or *GASP* go outdoors :P
Agreed! Please release it ASAP! We don’t care if it doesn’t work perfectly yet, we just want a TASTE! haha
So unbelievably keen to play, you guys have done a terrific job!!
They have to get everything in order before they can even give out the prototype, how do you think they’re going to get it to us? They have to get their site up and functional before they can even give it out. People need to quit whining about waiting, it isn’t going to just magically happen.
Jesus, do you even read the updates and diaries? They’ve said they’ll release it when it’s ready to be released, and not a second sooner.
well, let them atleast make the login server up first? or else it will be on torrent side after few hours and the backer prizes will feel pointless
patience
YAY!
I’ve noticed that you’ve said YAY! On as far as I can see every Castle story update.
…
…
…
…
…
YAY!!!
By you I mean space Narwhal
YAY!
guyes, if u promisse that you would hand out the prototype RIGHT after the kickstarter ended then u realy have to do that. i almost regret buying the game becous if i knew i had to wait i could just skip this game and buy some other game. im realy dissapointed becous ive been waiting like 30 weaks for it to come out but still nothing :(
well someone doesn’t have good reading comprehension.
from the kickstarter page.
“Get access to an alpha build of the game SOON after the Kickstarter is over.”
in what world does “soon after” mean the same thing as “right after”? also the length of time you’ve been waiting isn’t impressive. either you have patience or you don’t. some of us have been waiting since the game was first shown on youtube in Dec. of last year.
+1
Patience is a virtue
So how long, exactly, is soon by the common definition? It’s not defined by a time period. So a few years could be “soon”…
I personally feel like I’ve been baited and switched for the extra money I put in for the prototype.
Well XjinX58, you have not waited for an epic game before. If you ask around you will find many of us at one point waited for over 10 YEARS, yes I wrote 10 YEARS, for one game or another. Patience is invaluable when waiting for something special.
Also they said SOON after no time frame was really given to fully describe soon. It could have related to 10 years for all you know. A few months is nothing compared to that amount of time.
Also also, They did mention in their second Kickstarter update we would get the prototype by or before October 17th, and It is posted clearly on the forums page as a banner saying “Prototype release date: October.” Sorry your impatience is disappointing you.
Oh God… Fourteen years for Diablo 3… I nearly died. Yeah, a few months for this is nothing.
-Cough- Starcraft II -Cough-
They made no such promise. In fact, if you’ll read their second update (posted about a week after the Kickstarter *STARTED*) they specified that the Kickstarter reward dates were incorrect, and that they’d be delivering the prototype BY OCTOBER 17. That is their promise, and thus far they have not violated it.
FEZ is definitely worth it. Wish they went the whole length with a few of the harder puzzles, but otherwise I have no complaints about it. It’s brilliant.
O, Now I’m well interested in the game’s demographics.
me too! :)
“I won’t dive into that subject, but it is certainly a bit weird.”
Why mention it then? It’s obvious that people are going to ask if you say something like that.
My best guess, if it’s similar to the general gamer demographics, you just weren’t expecting so many big sizes.
lol, not all of us look like fat vampires :)
“It also gives us a rather strange view on our Kickstarter backers demographics. I won’t dive into that subject, but it is certainly a bit weird.”
Such a tease! Come on, out with it! :P
On another note, nice to hear things are advancing smoothly. I just bought a new laptop with nice specs, so I’m all ready for the prototype – can’t wait to get it!
Sounds like cool work guys!
Can I just say, ignore the clowns who are bitching about not having the prototype yet. Clearly you have a hell of a lot of administrative work to do since the kickstarter drive totally blew up, so you wouldn’t have had much time for dev. And there’s not much point releasing something totally broken as a prototype. First impressions are critical, so I’m sure you guys want to make sure you get something decent out there.
So yeah, don’t feel like you have to rush the prototype release to satisfy the very small majority who are complaining about not having it. Just remember that there are 27,000 backers, so even if you get 100 comments complaining, that’s only a tiny fraction. Most of us are waiting patiently! :)
“And there’s not much point releasing something totally broken as a prototype.”
Actually, there is. Prototypes are broken almost by deffinition. I’d rather have a broken prototype then one that works this far out.
And isn’t part of the point of Alphas and prototypes and whatnot to search for bugs? It’s like mowing the lawn and trimming plants ready for the gardeners.
Except that they’ve stated from the get-go that they wanted *feedback* on the prototype. If it’s a broken buggy piece of ****, they’ll never get any constructive feedback on it. Hence why they’re trying to put a little more spit-n-polish on it before releasing it.
I think in our point of view, a Prototype have to work well. It cannot be bugless but it have to work correctly… Beta will have new mechanics that have not been tested yet and there will be bugs, maybe a lot of them and we will nee your help to find those tiny creatures that only want to destroy our game :)
I still have difficulties to understand why so many people didn’t understand the concept behind a kickstarter project. Normally the project is not even started and you’ll have to wait sometime a year to see a glimpse of developpement. In our case, we already started it and we only asked to wait a few weeks to get a hand on our prototype and people are still mad…
I guess we cannot please everyone.
Saying “Prototypes are broken almost by definition” is just stupid. A prototype is a test version of a product to evaluate its key aspects. Without the key aspects it is not a prototype. Sauropod are working to include all the key aspects of the game to release it as a prototype and you are demanding it now. As such your “broken prototype” is neither what they said they would provide nor worth having. It is not even a prototype yet.
Devs, you are doing the right thing and most people actually bothered to read what was on offer and are patiently waiting. You know what is required to release the product as a prototype and what state it is currently in, while all the complainers have no clue and are spouting drivel.
Menekis, no, you can never please everyone :(
You have, however, pleased an awful lot of people with how your game looks and the opportunities it gives us however.
I agree with the people saying the Prototype should have already been released.
Before any of you say “Read the FAQ”… I did. When I ordered, no mention was made of the end of October. I bought the Prototype+Beta package *specifically* because I wanted to toy around with an early (albeit possibly broken) version as soon as possible. Everything I read led me to believe I would get it.
Now, I am a developer myself and I certainly understand you wanting to work out the major bugs before releasing the Beta. However, I’m quite annoyed that we’re now about a month along and I still have nothing.
I was expecting / hoping to get at least the same thing you (Sauropod) used to create some of the trailers, demos… that would’ve been fine by me and kept me happy until the Beta. A little disappointing to be sure.
Hi, every time i try to send and email to you guys, this is all i’ve got:
Delivery to the following recipient failed permanently:
Technical details of permanent failure:
Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550-5.1.1 The email account that you tried to reach does not exist. Please try
550-5.1.1 double-checking the recipient’s email address for typos or
550-5.1.1 unnecessary spaces.
Any ideas ?
I think I probably made a mistake while writing down the address. Thierry knows how to write it but he’s not answering my text messages! Have you tried “accountS”?
Sorry about that :S
On castlestory.net it says “[email protected]” so I guess that is the right one? You might want to check that and edit this update post before you get more complaints (:
sorry I was away the whole weekend, needed to press ”Pause” after this crazy week.
So, yes it is [email protected] :)
Quick question, how are CS worlds going to work? Can you make multiple worlds at once and are they all different? Also, how do you get more Bricktrons? Do they spawn naturally in the wild?
If I’m correct, on a FAQ they posted up from a while back, you use the magic energy you get from crystals at night (see the trailer to know what I mean) to create more bricktrons, simples! ^^
HEY I DIDNT RECIEVE ANY EMAILS FROM SAUROPOD STUDIO!!!!!
Wow I can’t believe all these losers with their entitlement issues. Get over yourselves. Making a game is not like making a sandwich. With game development, if you cut the tomatoes wrong you don’t just eat it anyway, you fix it.
Sounds like you guys have been busy. =)
On another topic – I liked the sound track of the week and also can’t wait to listen to some of castle stories music. Also I loved the castle stories trailer music.
please say can i buy this game not with credit card. Have it got some variants to pay!
Hi Guys,
I only found out about Castle Story yesterday and it looks like it will be a brilliant RTS. Is it still possible to join the BETA, and if so how?
I’ve got the feeling that people like us, that found out about it after the beta, are out of luck. At the best we might be able to get access to the beta once pre-ordering the actual game is possible.
I meant kickstarter campaign, not beta. So that doesn’t make sense. I got confused, sorry XD
So many prototype whiners, it’s really pathetic. Seriously guys, you do realize no matter when they released the prototype, you are still getting it before anyone else in a future beta…so even if they didn’t release a prototype for another year, you are still getting what you paid for.
…and as a matter of fact, you didn’t pay for anything…you donated to help them develop a product.
That’s not the problem. The problem is that the purpose of Alphas and early releases and stuff is to A: Spread word of the game more, so more people buy it. B: So the community can find bugs. Sauropod seem to have forgotten “B”. They’re mowing the lawn ready for the gardener.
hee i dont want to be annoying or anything but it is 17 october over here GRRRR, i want my stuff…… nah just joking im reckoning its here tommorow, but any ways thnx for the great media and awsome ingame music to keep me busy for the time being i loved to see this come to fruit and now i wanna eat da fruit.
cheers and many greets from edward.
Its not the 17th of october. Its the 17th of september.
I think people are missing the point with whining about the prototype. There was a price difference between getting the prototype and not. It was 25 dollars versus 15. If we have to wait for the beta anyways, why would we want to pay the extra amount? It seems like some people paid 10 dollars more than other people for the same thing. That’s unfair and enough to make people get grumpy.
I personally would have rather paid the extra 15 dollars and got 2 accounts, instead of paying an extra 10 to seemingly get nothing. I like the idea of supporting you guys, but it would be nice if I did it from my own free will, rather than being told something that was false. It kinda feels like a I got fleeced.
Even though i’m one of the guys who would prefer the prototype release earlier, hence it being a prototype, people want to play test it as soon as possible. Bugs and new features should be for Beta, right now they should focus on getting the damn thing out, instead of making it into a Beta ready product. But I digress, the point is, we get the prototype MONTHS, possibly even until next year, before the Beta guys get anything, so all in all, stop complaining! I am dying to play te game and disagree with the unnecessary dealy of it, but i’m still waiting patiently for it. Because I know either way, it’s going to be great.
Guys, if they had originally told you that the prototype was available on Oct 17th you wouldn’t even be on here complaining. I can’t believe how entitled people become when they back something on Kickstarter. They said in Update 2 that they misworded the pledges so you guys had plenty of notice to either back out or change your pledge.
Seriously, grow up and be more patient. They gave you a date, now please respect that and wait.
Does anybody remember how long it took them to set up the kickstarter? They had to jump through quite a few hoops in order to get to it, right? Well, they also had to jump through some hoops to get the funding. Then they had to buy a website in order to have those who donated through kickstarter all in one place once their kickstarter account closed. Now, i would think that getting the funding in it’s self would take a couple of weeks. Setting up the website (which couldn’t be done without the money, mind you) does take some time and care if they want to make sure everything is accurate. It would be harsh if some people who were suppose to get certain things weren’t able to because of an input error.
Now, I’d prefer not to get a prototype that is broken and also, not just the ‘add an enemy here or make this pile of stuff infinite’; like what they show in some of the game play videos. What they showed was just that, the simple mechanics of the game. They need to actually make a ‘game version’ to hand out as a prototype and will get it out when that part is finished. Hell, that part doesn’t have to include the enemies and such since we didn’t see that till the trailer.
Remember that patience is what made everyone wait for the kickstarter; it shouldn’t be a problem to understand that things do take time and that they will live up to their promises. I mean come on, they don’t have much experience dealing with this kind of demand from, what was it, 22,000 or so people? Give them some slack and you won’t regret it.
As for the team, you guys have been awesome and we do appreciate the hard work that you put into everything; from the websites to your response for all of us and such. Keep up the good work and stay warm.
Aloha from Hawai’i
I do understand that things change, and that sometimes you can’t live up to what you were saying. However, I do feel appropriately entitled when I would have made a different choice of my pledge. I would not have paid 25 dollars, I would have paid either 15 or 30. In other words, the 25$ pledge was disqualified, as they cannot deliver on the only thing that differentiated it from the other pledges. It’s fine if they can’t deliver, but I would appreciate the opportunity to pay the extra 5 dollars to change my pledge to one they can actually deliver on (ie 2 accounts) or get a refund to have my pledge again be on a level where they can deliver the reward (ie wait for the beta, which I seemed to have overpaid to do anyways). It’s not whining, it’s a legitimate complaint that should be easily rectified. Even a proper explanation and laying out of their plans to fix the situation would be great. Not acknowledging that some people paid 166% of what other people paid for the same thing, especially when it was easy to be fooled into thinking that you were getting something different, leaves a bad taste.
What you don´t understand, and what was already mentioned above somewhere, is, that you get the Prototype BEFORE the beta. They didn´t mention how long before this would be. Even if you geht the prototype one day before the beta is released, they still kept their promise. They would not do that, I hope, but you get what you paid for if you get the prototype before the beta is released. That is all you signed up for, please accept that already.
I understand what you are saying, but they state on several occasions throughout the Kickstarter campaign as well as on their forums that the prototype would be available on or before Oct 17th. You had plenty of time to make a change to your pledge or remove it completely. You WILL still get the prototype before the beta comes out, it’s not as if they have decided not to give you the prototype at all.
[...] ↬ hat tip [...]
Booooooooooooooooooo!!!
Want game!
Not want wait!
Seriously though they first said:
-Prototype with end of Kickstarter
then
-Prototype on 20th of September
and now
-Prototype on 17th of October
On 17th of Oct they’ll say next year….Sauro pls.
Sauropod Team members never said that the Prototype should be delivered at the end of the KickStarter. This is actually “Soon after the KickStarter is over” (On the KickStarter homepage). The date of October 17th is mentioned in the second KickStarter Diary, and does not guarantee the Prototype release.
Now if you don’t want to wait anymore, you can still fault Sauropod because of rumors spread by impatient guys. I prefer to let the Sauropod Team make a great game, reward the backers and offer every week a very informative dev diary.
Thanks Sauropod for making an awesome game.
Hey, s’long as they make it good and take their time, I’m sure we can all wait. We dont want them rushing through it just to get it to people, ya know?
“Dad are we there yet? Are we? Uh? Dad? Are we there? How long? Is it going to be soon? Are we there yet? And now? And now? How long? And now?”
Boy, I honestly hope that people who are complaining about the prototype are not older than 10, otherwise it’d just be embarassing.
As far as we know, the beta could come out even after January, not to mention the uncertainty about the official release. Getting the prototype by the 17th of October is perfectly acceptable.
Now just sit down and take this whole month to try and grow up a little. If there ever will be a multiplayer in the game, I REALLY hope not to end up with any of the whiners.
got to wonder about these “test subjects” remembering some backers are meant to have the first usable prototype…getting abit redic.
Don’t listen to all the nay sayers QQing about not having the game in their hands yet. Were all excited to play it for sure, but whining to the dev.s isn’t going to help in the least. As far as I’m concerned, they should take all the time they need to create a polished and fun video game!
They should never have the game in their hands. Firstly because all of these annoying people are annoying and secondly because the game is done by download.
Looking forward to this so much!
BRONIES REJOICE! We should make alot of pony mods for this, like cmaking the evil guys to changelings! And the bricktrons to simple ponies! Like the builders = earth ponies, archers = unicorns and warriors = pegasi!
Jesus Christ.
Oh my god….
Why all the brony hate? They have feelings as well!
Oh and it should at least be mod-friendly.
Forgive me but I thought the idea of ‘KICKSTARTER’ was to give some seed money so the game developers could fund themselves while they further developed the game, and as a reward for those people who had faith in the idea they presented they would give us the chance to play a proto type of the game prior to its release and help them with testing some aspects of the game and provide feedback.
So unless I get a postcard from them saying they have used my money to go off to some tropical island with a bunch of oiled up semi naked bimbos (or himbos, no one is judging), then they can take as long as they need to develop the game.
You DID NOT buy a game you HELPED OUT stuggling (posible starving) game developers to do their stuff.
Besides the 17th of October is not that long to wait….
Yes i agree with “Melbournian” and i would like to say to everyone that is raging “where is my copy of the game ********* ******* ******* ******* @!&….” that waiting till 17th oct is nothing compared to other stuff on kickstarter some games are in very early development stage so they will take year or more to come out. Now these guys started with the un founded answer working hard till kickstarter. And in there defence they didn’t say or write about any specific date when will we get copy of the game. That is legal stuff you should read and if you don’t agree with terms you should not pledge. Now if you have any good suggestions or ideas tell them other wise cursing at them and telling them where is my copy DOES NOT HELP AT ALL!!!!!!!!!!!! and great work do development team :D
Sorry a lot spelling mistakes but i’m sure that you will get the picture… :D
I believe that the legal stuff was not there on the paypal widget on the website.
Indeed,, just be patiend people.. ;)
Its not like they have to read any of the complainets above, there is no useful information being posted at this point that will further help development, if anything all this is a distraction. NOW QUIT READING THIS AND GET MY DANM GAME DONE SAUROPOD!!!!!
Thank you,
Understanding Gamer Brian
You guys. Just let Sauropod work and shush :) First, i didn’t really want to write yet another “Shush and let them work” post, but after i read through the comments, i feel obliged to do so just to balance the negative post amount.
So here it is. I think you’re doing just fine and i’m more than happy to wait for a version that you are comfortable with releasing. Keep up the good work, Sauropod, and keep up your good mood as well :)
You guys have already made ??a video for gameplay.
Released Just finally what you have as a prototype.
If the software has bugs, it’s not so bad.
The prototype tester can judge the game much more objective => “What the user wanted!”
Then all happy – Why not?
1. Because the prototype has to be able to run on multiple systems without requiring a nasa – supercomputer.
2. Because the game is not playable yet? When you would have looked at these gameplay videos, you would have been able to see that they used a debug menu to spawn bricktrons and equipment. They have to implement a way to get these things in game, otherwise the prototype is not playable.
Conclusion:
Shut up and stop whining, you get it when its ready!
I do think the prototype should be atleast alittle polished so im more then happy to wait and people you didnt pay to get your game the day after the kickstarter ended you payed for the prototype at or before oct 17 you should be happy we may get it before oct 17
+1 thumbs up :D
?????? ?????? ?? ???????? ???? ?? ??????? ?? ? ????????? , ? ????? ???? ?????? ? ?????? ??? ?????? ? ????????.
Yeah, I don’t think it will help to write in russian here XP
Geez guys, people aren’t complaining because they’re sick of waiting, they’re complaining because a prototype ISN’T supposed to be polished. How are people going to help Sauropod by finding bugs and stuff in the early releases if all the bugs have already been fixed?
And you probably have no idea what sauropod meant by saying “Prototype”.
They explained it multiple times.
They will not update the Prototype, it is not an alpha. Why not?
Because constantly fixing bugs throughout development is highly inefficient, that’s the reason you make a beta when the game is finished. Beta is for bugfixing, a Prototype is for showing the key aspects of the game.
It is not there to get rid of bugs, its a little present to the backers, before sauropod moves on and continues implementing new stuff into their game.
“they’re complaining because a prototype ISN’T supposed to be polished”
I cannot count how many times i’ve read this thing – people write it over and over again, so let me explain the main issue.
- The prototype will *not* be “polished”. It will be working but most likely buggy
- So if there is no “polishing”, where is all the work going, why don’t i get my game right now?
Because it has to *work*. For example, it is useless to receive a game with a mining system that is not intuitive and people have trouble with (as was said in one of the posts). That’s why they are reworking it, adding tunnels and other cool stuff – and they are doing it before the release since it’s a change of “concept”, not bug fixing or polish. They want to be sure that the *way* you do mining is correct.
When the new mining is functional – not bug-free, not working perfectly, but functional, it will suffice for the prototype.
As i see it, the main reason they do not want to hand out the prototype now is because they are reworking some very important parts of the game. If they gave it out *now*, before the rework is done, all of our feedback and bug tracking would be completely useless – because the big parts like mining or radial menu would be completely changed and re-wrote from scratch.
Great update. Have you guys thought about selling preorders on the website? Since the Kickstarter is over, you could just make it a bit more expensive, like 20 dollar. And they would get into the beta with that.
I guess it would take a bit of time to make that, since you will first have to finish of the castle story website, but i imagine, when the prototype is out and there will be quite a few gameplay videos on youtube, you would see a lot of people who would love to preorder the game.
c,mon guys more info like is there gonna be some sort of money